I pulled another Mefulnash. At this rate, I could keep pulling until I MLB Nina, then save rings for Solity.
Omg a Dannady picture I have not seen before. He needs to marry me lol. O and I don't understand why anyone would want Nina if the only use I can see for her is Kizuna (if it ever gets implemented). Budding Emotion is great and so is the extreme damage from her skill, but 3 mana for just one enemy? It didn't help me take down Rasphia as well as I wanted her skill to past lv 40 or 50 -_-
I made sure to have a copy of her from a while back, but I just wanted to see how situational she was so I can free up space.
So it's really worthwhile to MLB her? I know she's useful as a kizuna, but I didn't know that it was good to MLB her. And should I be saving up AC for someone else instead (whoever is next month maybe?) or will I have enough time to build my stock back up if I spend all my AC on Nina?
Farm wing height non stop can get u decent amount of AC MLB arcana also provide more stats to base card, that's how F2P survive in this game
So today, I was doing some random quest with fire goblins (Elemia's prysma quest, to be precise) and I notice that fire damage deals normal damage to those fire goblins. Does this mean that the changes to elemental damage are live?
In V2 dealing fire damage to fire enemy won't nerf your damage. Unless the enemy is resistant to fire.
Interesting. I thought I had to wait for the Ocean Dawn update which comes after v2 (as per OP); nice to know that I can safely deploy my junk elemental weapons around
Kizuna's main effect is to boost another Arcana's stats. Kizuna-ing an Arcana with the same class grants another ability. For Nina: Nina LB0 Kizuna-ed on a Non-Archer gives: +9% to both HP and Atk Nina LB0 Kizuna-ed on a Archer gives +9% to both HP and Atk Immunity to Blind and Poison Nina MLB Kizuna-ed on a Non-Archer gives: +12% to both HP and Atk Nina MLB Kizuna-ed on a Archer gives +12% to both HP and Atk Immunity to Blind and Poison It's up to you if that extra 3% to any Arcana you equip Nina to is worth the rings/AC required to MLB her. Stat Increases: LB0 = 9% LB1 = 9% LB2 = 10% LB3 = 11% MLB = 12%
I wonder why they couldnt think up a more inventive name than "Mystery Island" for all the supplemental material to the game. Anything, really. Shit, "Fuck Island" would have been an improvement.
It seems that currently while that is true for normal attacks fire special attacks do less damage. My level 76 Inami (with skills unlocked) did 800 damage with normal attack and 2800 with her special (the special multiplier is 7.2) against a fire skeleton boss.
well, I'm getting more lucky on v2, managed to pull a chiyome, bokuden, aoi, vanesa and others SR arcanas since the v2 update, before, I only had an aludra, and Ihelmina as pull characters, the rest was ring and demon characters, and I play since coro, so...I can,t say pulls remain the same, maybe not as high but really better than before